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While Stephen Harper details new ways he’ll get tough on crime, Frances Woolley considers cost-effective approaches to reducing crime.

A study by Michael Ward published this month in Contemporary Economic Policy (earlier version ungated here) suggests that there is. He finds that an increase in video game availability, as measured by the number of video game stores, leads to a significant reduction in rates of robbery, burglary, larceny, motor vehicle theft and mortality. 

Video game availability makes more difference than police officers, Ward argues. He found that the relationship between crime rates and the number of police officers was statistically insignificant, except in the case of robbery.

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